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	<title>Apes for God &#187; Uncategorized</title>
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		<title>Dark Sun Game Day</title>
		<link>http://www.dungeonsanddragons.markkeating.me.uk/2010/09/07/dark-sun-game-day/</link>
		<comments>http://www.dungeonsanddragons.markkeating.me.uk/2010/09/07/dark-sun-game-day/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 08:53:38 +0000</pubDate>
		<dc:creator>mdk</dc:creator>
				<category><![CDATA[Dark Sun]]></category>
		<category><![CDATA[Game]]></category>
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		<category><![CDATA[Chuck]]></category>
		<category><![CDATA[Leigh]]></category>
		<category><![CDATA[Mark Keating]]></category>
		<category><![CDATA[mdk]]></category>
		<category><![CDATA[Steph]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
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		<guid isPermaLink="false">http://www.dungeonsanddragons.markkeating.me.uk/?p=40</guid>
		<description><![CDATA[We recently completed the Dark Sun Gameday as a group and for the day we created a feedback report (may be linked to later as a pdf but is currently 10mb in size), which I now present to you all. Once again thanks to the players and Wizards for a great day. Dark Sun: Game [...]]]></description>
			<content:encoded><![CDATA[<p>We recently completed the Dark Sun Gameday as a group and for the day we created a feedback report (may be linked to later as a pdf but is currently 10mb in size), which I now present to you all. Once again thanks to the players and Wizards for a great day.</p>
<p style="text-align: center;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/DnDBillboard_DarkSun-v3b.jpg"><img class="aligncenter size-full wp-image-50" title="DnDBillboard_DarkSun-v3b" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/DnDBillboard_DarkSun-v3b.jpg" alt="" width="590" height="196" /></a></p>
<h1 style="text-align: center;">Dark Sun: Game Day</h1>
<h4 style="text-align: center;"><span style="color: #ff0000;">The Apes for God play test Dark Sun and come to terms with the new,<br />
and quite challenging, world of Athas</span></h4>
<h2>The Setup</h2>
<h3><span style="color: #000080;">by Mark Keating</span></h3>
<p style="text-align: left;"><strong>The Dark Sun game day held an interesting promise for me as I was a fan of this particular setting from the days of 2nd edition so it would be good to once again visit this world but this time as the DM. This Game Day was played by experienced gamers who all were familiar, though one only slightly, with the 4th edition.</strong></p>
<p style="text-align: left;">The module had the familiar format that Wizards have become familiar with, there was a group of characters, a decent little adventure with skill package and encounters (slightly variable with the addition of a possible encounter) and enough extra material (monster counters/map/booklet) to run the game.<br />
The story itself was aided by not being a crawl underground, or a search the location for monsters/treasure. Instead we were treated with a piece of intrigue, and a challenge against the environment and a new magical location for the world.</p>
<p style="text-align: left;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/dnd_products_dndacc_253870000_pic3_en.jpg"><img class="alignright size-full wp-image-49" title="dnd_products_dndacc_253870000_pic3_en" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/dnd_products_dndacc_253870000_pic3_en.jpg" alt="" width="198" height="260" /></a></p>
<p style="text-align: left;">As with the other adventures, and the pattern set up by the 4th Edition rules the skill challenge was going to cause issue to my players. There is nothing wrong in essence of having a challenge where players roll against a skill they have, but it is the manner in which it is presented to them. First they are told the event they face, then they are allowed to make rolls against appropriate skills, then ask them if they can modify those roles with a set of secondary rolls (pre-ordained) add up the successes and failures to determine outcome.</p>
<p style="text-align: left;">It is very sterile.</p>
<p style="text-align: left;">Also the intrigue that was set up by this adventure didn’t speak a great deal about the city of Tyr. Choose one of these encounters and let the players be employed, or choose one that they refuse and have a back-up offer! That was how it read (my interpretation).</p>
<p style="text-align: left;">I knew if I ran these as they were presented that there would be complaints from the players about the paucity of plot and the dullness of a skill challenge that was nothing more than an exercise in guesswork (for the skill to be used) and luck (for the rolls).</p>
<p style="text-align: left;">No one doubts that there is a certain amount of guessing and luck in any challenge, combat included, that involves random dice rolls and unexpected events or conditions. But in a combat the players can work out tactics and utilise combined gaming. Even this skill challenge that attempted to use “group” rolls this would still be poor.</p>
<p style="text-align: left;">So to alleviate this I made some small changes once again to the set module.</p>
<p style="text-align: left;">(I should note at this point that this is not a complaint about either the system or the module, both are produced to a high standard that I have come to enjoy from Wizards.)</p>
<h3 style="text-align: left;">The Changes</h3>
<p style="text-align: left;">The first major change I made was to the intrigue element of the plot. I was instructed by the booklet to choose one of the “reasons” for the players to be engaged.</p>
<p style="text-align: center;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/60.jpg"><img class="size-full wp-image-44 aligncenter" title="60" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/60.jpg" alt="" width="512" height="772" /></a></p>
<p style="text-align: left;">I thought this was flimsy in a world of spies and intrigue and everyone watching each others backs.</p>
<p style="text-align: left;">So I chose three.</p>
<p style="text-align: left;">I explained that their party had a history, they were mercenaries and revolutionaries who had helped to free Tyr. So on the start of the game they received a summons. They were engaged by officials from the Ministry of Defence to find this potential new water source.</p>
<p style="text-align: left;">On their way from the official quarters they were persuaded, by a polite man with some very large friends to attend another meeting. This was a private noble who wanted them to give him the information on the Cistern (whether it was real or not) first, on the quiet, so that he could arrive ahead of the army and claim the prize and make money from it.</p>
<p style="text-align: left;">The third encounter was a man representing the nobles who supported the revolution and the freeing of slaves. He requested they tell him, not first, or alone, but whatever the circumstance, even if they told others before him so that he could have the information released for the good of all. No one would be able to claim an absolute right if the citizens were made aware.</p>
<p style="text-align: left;">This gave the players more intrigue and a glimpse of the convoluted paths that may exist in a world where everyone watches each other and the aim is to gain the upper hand.</p>
<p style="text-align: left;">The next change I made was to the skill challenge. I decided to stretch out this encounter a little.</p>
<p style="text-align: left;">I gave the players an ample set of hints as to the challenge by forcing them to make the first endurance rolls. Then I presented them with the desert in three forms including a small area of badlands and some dunes to see how they faced this and what skills they chose to make. They used endurance, nature and history to learn more and help them.</p>
<p style="text-align: center;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/68.jpg"><img class="size-full wp-image-46 aligncenter" title="68" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/68.jpg" alt="" width="576" height="869" /></a></p>
<p style="text-align: left;">Then I had them followed during the dune section, the first group they saw were figures on a far dune, they presumed this was a rival group so they started to run. They could have faced the threat and had they done so I would have used the Elven group from the optional encounters. Instead they decided to run to get to the cistern.</p>
<p style="text-align: left;">Knowing that the desert was harsh, and the sun a challenge is only part of the charm of Athas. Another component is the changes rent upon people and creatures. The shift in evolution from dark magics and environment that twist this world.</p>
<p style="text-align: left;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/75.jpg"><img class="alignright size-medium wp-image-48" title="75" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/75-300x213.jpg" alt="" width="300" height="213" /></a></p>
<p style="text-align: left;">Their running therefore had the consequence of attracting some Silt Sharks in the soft dunes, so the players had to race away from these creatures. Because there were only five players I hung the threat of devouring over their heads, claiming that I had a handy spare character who would be in the same desert <img src='http://www.dungeonsanddragons.markkeating.me.uk/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p style="text-align: left;">They escaped these sharks by the skin of a halflings behind (which almost didn’t escape, instead he lost his survival pack). One more environment of badlands to navigate and they reached the hidden valley with the Cistern</p>
<h3>The Combat Challenge</h3>
<p style="text-align: left;">All I can say to this is YAY <img src='http://www.dungeonsanddragons.markkeating.me.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  to the designers of Athas.</p>
<p style="text-align: left;">Combat just got a new nasty edge as the lack of major healers and healing powers going off in all directions and the addition of a nasty (Tembo) creature made for three harder combat challenges. This forced the players to think in clever directions and the Ardent used a surprising taunting/bluff to get the Tembo to face him when he ran out of healing. Classic.</p>
<h2 style="text-align: center;">∞ § ∞</h2>
<h1 style="text-align: left;">Players responses</h1>
<h2 style="text-align: left;">Mikey</h2>
<p style="text-align: left;"><strong>So then there was me tardy as usual putting of the actual writing of things because unless I can put it into a an excel reference right now I’m screwed.</strong></p>
<p style="text-align: left;">Well as to the game what can I say the GM was back to his wonderful sadistic ways and kept us all jumping and thinking. I loved the setting and the darker side to the world. It was interesting playing the &#8220;healer&#8221; without many heals. The idea to add debuff to the enemies was interesting but in some ways with a standard saving throw the more powerful ones at times felt wasted but forced people to think outside the box to get through an encounter.</p>
<p style="text-align: left;">The new cardboard counters are great because they can provide more of the map packs at lower cost but it was nice to have all the monster figures on the maps in the previous games.</p>
<p style="text-align: left;">All in all another well though out scenario provided by the GM. I’m looking forward to the campaign to come.</p>
<p style="text-align: left;">And = if(A1&gt;10,&#8221;Great Game Day&#8221;,&#8221;") the output of the cell will be Great Game Day.</p>
<h2 style="text-align: left;">CHUCK</h2>
<p style="text-align: left;"><strong>So after a bit of a break the group has dived into Dark Sun with the help of the gameday for a taster session.  I had the Thrikeen Seeker for the day and off we went with snacks loaded.</strong></p>
<p style="text-align: left;">We had a quick taste of the intrigue of the world as we moved through the city of Tyr heading out to our quest (apparently its a secret &#8211; but everyone seemed to know about it).</p>
<p style="text-align: left;">We had an entertaining little encounter in replacement of the standard roll and go skill challenges (it was determined in a previous game that the alternative skill challenge was far more suitable to our group) which ended in a narrow, very narrow,  victory for the halfling over the sand shark.</p>
<p style="text-align: left;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/28.jpg"><img class="alignright size-full wp-image-42" title="28" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/28.jpg" alt="" width="448" height="633" /></a></p>
<p style="text-align: left;">Moving into the encounter with the gith we got our first taste of the abilities our group possessed and we rapidly realised healing wasn’t our strong point <img src='http://www.dungeonsanddragons.markkeating.me.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   so a brief but brutal combat ended with the Gith down but 3 of our party down as well.   I should have stayed with the Warlock and not come.   Picking up our comrades we pootled down into the fresh waters &#8211; well I say pootled &#8211; the halfing decided it was best to dive head first.</p>
<p style="text-align: left;">The fight with the creature was a very entertaining encounter and got my heart pumping (a bit to much probably &#8211; sorry bout that boss) but with some clever tactics and a sacrificial manouveur from the healer (who was out of healing spells) to allow the damage dealers an extra round or two to kill the beast it was subdued &#8211; leaving the defender with out healing surges and still bloodied.</p>
<p style="text-align: left;">The final combat with the templar and his mates went exceptionally well with the enemies subdued within three or rounds with minimal damage to the party with the fighter, barbarian and myself targeting the templar and gladiator whilst the monk and ardent removed the lesser thugs.</p>
<p style="text-align: left;">And after a nice cool night in the shade we headed back to town to get our spoils and gather a few political enemies on the way.</p>
<p style="text-align: left;">Overall I thoroughly enjoyed the game day and possibly think it was one of the best so far.  It was a good insight into the struggles we face once our Dark Sun campaign starts and the intrigue that will surround our every move.  The encounters were tough (probably the toughest ever) but we managed to adapt and overcome them using everything we had available.  I look forward to exploring the deserts of Athas!</p>
<h2 style="text-align: left;">STARKITTEN</h2>
<p style="text-align: left;"><strong>I have taken part in every 4th edition D&amp;D game day so far and can honestly say that the latest offering, marking the release of the Dark Sun campaign setting, is the first time I felt the character was in real danger of not surviving <img src='http://www.dungeonsanddragons.markkeating.me.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</strong></p>
<p style="text-align: left;">Taking a change from my usual character preferences I went for the goliath barbarian gladiator, mostly because the picture looked cool. All the characters had one of the new themes which was great because they came with a bit of a background so we had an idea who they were, which can be a problem with the one-off games when you don’t have time to build up a good idea of your character. I’m not sure what difference the themes made to the mechanics of the characters as it wasn’t clear which &#8211; if any &#8211; of the features were granted by them from the little character sheets. We also got to see both of the new races in action. They worked well, though it would have been nice to have the minis like we used to since we had a little trouble finding something bug-like for the thri-kreen <img src='http://www.dungeonsanddragons.markkeating.me.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p style="text-align: left;">But back to my first point: this game was hard! Not in a bad way, I throughly enjoyed it, but we had three combat encounters without a rest (and I know our DM took at least one out) and healing powers were not something we had in abundance since the group leader only had the basic Ardent surge. One player managed to use all their healing surges so I’m pretty sure we would have lost a few people if we’d done all the combats. The fight with the tembo provided a particularly good challenge. Also, we didn’t use the warlock character due to numbers and quit a few time on the skill challenges we realised they had the skills that would have been useful (whoops!), but we did manage to get through the desert without getting eaten by sand sharks (though two characters did try) so I think we did pretty well.</p>
<p style="text-align: center;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/70.jpg"><img class="size-full wp-image-47 aligncenter" title="70" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/70.jpg" alt="" width="576" height="501" /></a></p>
<p style="text-align: left;">All in all I really enjoyed the game and what I saw of the campaign setting, which is obviously darker and harsher than the other settings we’ve played in. I’m looking forward to the Dark Sun campaign that our DM is going to be starting soon, so thanks for another great game day!</p>
<h2 style="text-align: left;">STEELY</h2>
<h4 style="text-align: left;"><span style="color: #3366ff;"><strong>Character: Mul Fighter</strong></span></h4>
<p style="text-align: left;">This is a new race which is built for strength and melee fighting but also has the ability to use psychic powers, this particular character having one such ranged attack. The balance of the attacks worked well and I&#8217;d probably use this build as a template for a new character when we start playing our own campaigns. I decided to play this character as a change to my usual &#8216;spells &amp; healing&#8217; type so that I could just get in to the fight and bash things, the result was a very enjoyable game.</p>
<p style="text-align: left;">The new races and classes in Dark Sun are great fun to play with and the party now appears to be more specialised in what they do &#8211; in 4th edition healing seems to be available from all corners of the battle field and, especially at higher levels, damage doesn&#8217;t stack up for too long (this isn&#8217;t an invitation for our DM to bring out the big monsters). Dark Sun restricts the healing ability and makes for very interesting game play with non-healing players relying on the healers.</p>
<p style="text-align: left;"><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/57.jpg"><img class="alignright size-full wp-image-43" title="57" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/09/57.jpg" alt="" width="576" height="395" /></a></p>
<p style="text-align: left;">The new monsters are also an improvement, the encounters were varied and challenging with a few surprises thrown in &#8211; giving a creature multiple attacks really caught us out but we got there in the end.</p>
<h2 style="text-align: left;">PUPPETMASTER</h2>
<p style="text-align: left;">I thought the new big monsters were nails. I wasn&#8217;t the only one to die. (mostly) The characters seemed to meld well together and not having a magic user meant we had to rely on our strength and wits.<br />
The new characters were interesting and the quest well thought out. We knew which characters were blooded, which helped. I liked Chuck&#8217;s insect type character and the way the Goliath was restricted by her size and kept banging her head on the cave ceiling.</p>
<p style="text-align: left;">The maps were interesting although I missed having little monster figures,</p>
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		<title>The Black Goat Strikes</title>
		<link>http://www.dungeonsanddragons.markkeating.me.uk/2010/09/01/the-black-goat-strikes/</link>
		<comments>http://www.dungeonsanddragons.markkeating.me.uk/2010/09/01/the-black-goat-strikes/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 21:45:15 +0000</pubDate>
		<dc:creator>mdk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dungeonsanddragons.markkeating.me.uk/?p=38</guid>
		<description><![CDATA[So we have added the Black Goat of the Woods Expansion to our growing list of Arkham modules. And we have faced the Black Goat, first as the easy mode &#8211; a game which we thought we&#8217;d lose but we won with some clever team playing &#8211; and then in Herald Mode&#8230; And I saw [...]]]></description>
			<content:encoded><![CDATA[<p>So we have added the <em><strong>Black Goat of the Woods</strong></em> Expansion to our growing list of Arkham modules.</p>
<p>And we have faced the <em><strong>Black Goat</strong></em>, first as the easy mode &#8211; a game which we thought we&#8217;d lose but we won with some clever team playing &#8211; and then in Herald Mode&#8230;</p>
<p>And I saw a figure in the woods<br />
He had eyes of fire<br />
And horned feet<br />
his name was Blackness<br />
His heart was Dave<br />
(Hmmm maybe got those mixed&#8230;.)</p>
<p>The herald mode of <em><strong>Black Goat</strong></em> is quite the mode to face. Firstly you have two monster pots (the hex monsters get their own pot) and everytime you draw a gate you get an extra creature from the new pot. Also anyone who fights and defeats a Hex monster has to take a corruption card &#8211; I quickly ended up with a stack of corruption cards as my card was a draw 2 more cards whenever triggered.</p>
<p>Never mind though, as I was quickly joined by Leigh who fought four creatures and got a stack of her own cards. She ended the game with 6-7 corruption cards I ended with three (I lost 4 to gate closures).</p>
<p>But that wasn&#8217;t the worst of our troubles.</p>
<p>We also drew Yog-Soggoth.</p>
<p>he is a Bastard.</p>
<p>We quiclkly got 6 open portals and activated the smegger, he devours people who have no gate tokens so we lost one character at the start, then he starts annihilating your will, a failed role is a lost gate token and devouring.</p>
<p>In the end it was the Salesman played by Steph who dropped the most damage on this old one. Steph was fortunate to have a shotgun and a high will, she also scored with a propensity for rolling sixes (two successes on a shotgun). We did a modestly respectable 55% damage before we all died.</p>
<p>Not bad&#8230;.</p>
<p>Not great&#8230;.</p>
<p>We didn&#8217;t win&#8230;.</p>
<p>But next time Goat Boy, you&#8217;re arse is mince pie.</p>
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		<item>
		<title>Pregnancy Gaming</title>
		<link>http://www.dungeonsanddragons.markkeating.me.uk/2010/06/23/pregnancy-gaming/</link>
		<comments>http://www.dungeonsanddragons.markkeating.me.uk/2010/06/23/pregnancy-gaming/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 09:13:39 +0000</pubDate>
		<dc:creator>mdk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dungeonsanddragons.markkeating.me.uk/?p=23</guid>
		<description><![CDATA[Leigh is close to dropping our first child, at the time of writing he is overdue, so the gaming has entered a new realm. The two regular epics are on pause (at suitable locations) until we settle down and the gamers can all re-assemble. So what happens in the meantime&#8230;. Well we have replaced the [...]]]></description>
			<content:encoded><![CDATA[<p>Leigh is close to dropping our first child, at the time of writing he is overdue, so the gaming has entered a new realm. The two regular epics are on pause (at suitable locations) until we settle down and the gamers can all re-assemble. </p>
<p>So what happens in the meantime&#8230;.</p>
<p>Well we have replaced the D&#038;D with some Alternity games, Victorian Steam Punk/Dark Matter Detectives &#038; Sci Fi Space Exploration, that can be easily picked up and put down and Chuckles is running a Rifts Japan campaign.</p>
<p>Hopefully some more on those to follow.</p>
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		<item>
		<title>Baern&#8217;s Group</title>
		<link>http://www.dungeonsanddragons.markkeating.me.uk/2010/04/13/baerns-group/</link>
		<comments>http://www.dungeonsanddragons.markkeating.me.uk/2010/04/13/baerns-group/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 20:59:26 +0000</pubDate>
		<dc:creator>mdk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dungeonsanddragons.markkeating.me.uk/?p=19</guid>
		<description><![CDATA[So i decided to call this group Baern&#8217;s group as he is the only &#8216;original&#8217; character from when this one started. Bit of a complex story to this game with prophecies whizzing through the air and a sense of impending war(s) and potential doom. Last game was a bit surprising, a creature I was unfamiliar [...]]]></description>
			<content:encoded><![CDATA[<p>So i decided to call this group Baern&#8217;s group as he is the only &#8216;original&#8217; character from when this one started. Bit of a complex story to this game with prophecies whizzing through the air and a sense of impending war(s) and potential doom.<br />
Last game was a bit surprising, a creature I was unfamiliar with whose description of mercenary, bloodthirsty, but will run away if outnumbered/bloody decided (at my thinking) to make a parley with the PCs. To my mind if you are in a situation that you cannot escape and have a certain mindset then the best thing to do is make a bargain. So the group of demons sat down for a chat about who hired them to kill the party in return for not being killed. Then they took payment for extra info and were on their way. I sneaked in a few hundred xp bonus to the party for the inventive end to an encounter and clever way to get more information.<br />
Next time they reach an old sity that has stood on the crossroads of three once great empires, it is a place filled with some intrigue and a bucket load of history and they are looking for a merchant, a man with a limp and potentially a man who has already paid to have them killed&#8230;.</p>
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		<title>Picture time more</title>
		<link>http://www.dungeonsanddragons.markkeating.me.uk/2010/03/11/picture-time-more/</link>
		<comments>http://www.dungeonsanddragons.markkeating.me.uk/2010/03/11/picture-time-more/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 15:41:44 +0000</pubDate>
		<dc:creator>mdk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dungeonsanddragons.markkeating.me.uk/?p=12</guid>
		<description><![CDATA[Please remember to scroll down to see Leigh&#8217;s great image. Okay 5 mins in Photoshop to give a &#8216;basic&#8217; idea of what I mean about a background &#8211; it&#8217;s not worthy of Leigh&#8217;s great source image but illustrates the point I made in the comments. Of course if I spent time I would add more [...]]]></description>
			<content:encoded><![CDATA[<p>Please remember to scroll down to see Leigh&#8217;s great image.</p>
<p>Okay 5 mins in Photoshop to give a &#8216;basic&#8217; idea of what I mean about a background &#8211; it&#8217;s not worthy of Leigh&#8217;s great source image but illustrates the point I made in the comments. Of course if I spent time I would add more of the delicious spell effect Leigh created.</p>
<p><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/03/leigh-picture-alt.jpg"><img class="alignnone size-large wp-image-14" title="leigh-picture-alt" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/03/leigh-picture-alt-646x1024.jpg" alt="" width="452" height="717" /></a></p>
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		<title>Picture time!</title>
		<link>http://www.dungeonsanddragons.markkeating.me.uk/2010/03/10/picture-time/</link>
		<comments>http://www.dungeonsanddragons.markkeating.me.uk/2010/03/10/picture-time/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 14:31:00 +0000</pubDate>
		<dc:creator>Leigh</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dungeonsanddragons.markkeating.me.uk/?p=11</guid>
		<description><![CDATA[It&#8217;s an RPG blog, I can show off here if I want . Who&#8217;s to say I can&#8217;t! Well, Markie&#8217;s the admin so him I guess&#8230; Anyway, it&#8217;s taken nearly a month but I finally finished my new character pic for the D&#38;D game we play with Kirk. Serena Wynn &#8211; Human Chaos Socerer (Wild [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s an RPG blog, I can show off here if I want <img src='http://www.dungeonsanddragons.markkeating.me.uk/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> . Who&#8217;s to say I can&#8217;t! Well, Markie&#8217;s the admin so him I guess&#8230;</p>
<p>Anyway, it&#8217;s taken nearly a month but I finally finished my new character pic for the D&amp;D game we play with Kirk.</p>
<p>Serena Wynn &#8211; Human Chaos Socerer (Wild Mage)</p>
<p><a href="http://star-kitten.deviantart.com/art/Serena-Wynn-Wild-mage-156715727"><img class="alignnone" title="Serena Wynn" src="http://th07.deviantart.net/fs71/300W/i/2010/068/c/c/Serena_Wynn___Wild_mage_by_star_kitten.jpg" alt="" width="300" height="475" /></a></p>
<p>Now I just have to survive tonight&#8217;s game&#8230;</p>
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		<title>Frist post</title>
		<link>http://www.dungeonsanddragons.markkeating.me.uk/2010/03/01/hello-world/</link>
		<comments>http://www.dungeonsanddragons.markkeating.me.uk/2010/03/01/hello-world/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 15:12:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dungeonsanddragons.markkeating.me.uk/?p=1</guid>
		<description><![CDATA[This is the start of our Roleplaying blog &#8211; let&#8217;s see how it goes&#8230;]]></description>
			<content:encoded><![CDATA[<p>This is the start of our Roleplaying blog &#8211; let&#8217;s see how it goes&#8230;</p>
<p><a href="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/03/124867_LR.jpg"><img class="alignnone size-full wp-image-4" title="124867_LR" src="http://www.dungeonsanddragons.markkeating.me.uk/wp-content/uploads/2010/03/124867_LR.jpg" alt="" width="512" height="682" /></a></p>
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		<slash:comments>1</slash:comments>
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