Four Epic Days in June

May 16, 2011

Introduction…

A couple of months of real time gaming (we meet for this session on a Sunday night – not every Sunday as it has to compete with life and another game session with the same players), 5 days of in-game time and about 60 demons, several hundred zombies, a 500ft-tall cthulu–esque angel/portal and some pretty nasty human controllers down. We find our epic Victorian’s up by two prisoners but down by two friends.

The epic fight in Prague is finally over.

Exposition…

If you have been following the occasional posts on Victoriana Arcana you will know that this game is set in an alternate steam-punk universe where we have super powers, demons, cthulu creatures and aliens, yep the whole shebang. It is a little messy about the edges (mostly when people explode into tentacle creatures) and has a plot with more twists in it than a three thousand mile corkscrew, but it is fun.

Also, because of the setup of us using an Alternity system with the FX dialled to maximum (and beyond) the players are walking around with way higher maximum stats (66-70 points) and over 10fx points – some have 15+ – making them heroes in the Marvel Universe mode.

Which is needed, as the creatures they face, like last nights end of level baddie (a 500ft tall angel portal cthuluesque creature and an essence of a great old one, part of its intelligence that had been sent to the body of one of their fallen comrades) are maxed in terms of scope and power. The angel was ripping the buildings apart and the intelligence was ordering people to die (which one of them did by exploding in a mass of horrid tentacles).

But they survived.

Reflection…

They went to Prague following the path of the new type of weapons that have started appearing, Prague is where they were being shipped from. The enemy were using technology stolen from the future using powers they haven’t uncovered yet. They were also tracking down a lost comrade (who had turned to evil).

This resulted in an epic series of battles. They have fought several demons, mostly major demons and two semi-immortal (i.e. bloody hard to kill as they regenerated) Demon Princes. They attacked and mostly destroyed a castle, a grand manor house, most of the warehouse district of Prague and spread a bed of flowers over an area of 10km in radius.

All of this happened over a few days, four of them in fact. Each of the three players were using three to four of their characters at the same time and their were a further ten PC-level NPCs that were provided by me. They split into four teams and we split the narrative into four interweaving tracks with last nights epic seven-hour fight, flight and destroy happening over the final night.

They survived…mostly…

They captured a leader of an enemy group and recovered their lost (potentially evil) comrade…

But they won…sort of…

Conclusions…

They returned to London (using long-distance teleportation) at speed after their battle. They were able, using an alien device, to contact their commander in the middle of their battle. Only to discover that the home base was under attack.

So they rushed home…

To find their founder, Lord Edward, gone…kidnapped, along with several others. Their building destroyed with many dead. Their base was attacked on the day of their success and after they had undergone an epic four days.

So it isn’t really over…

There may be more epic days in June

-mdk

One Response to “Four Epic Days in June”

  1. Not to mention the aliens. And then there’s what you did to Andrew :( . He’s a geologist! What did he do to deserve that?

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