Victoriana Arcana

March 13, 2011

The Victorian Detectives game has notched up a gear as the character there are now in the middle of a “right old barney” in the fair city of Prague. They initially came here to investigate the construction and supply of ‘future’ weaponry that is being distributed from Prague and to find links to Gary, the agent who was kidnapped.
Then the real fun started.

Gary has defected to the other side, not only that he is responsible for the new weaponry. Somehow he is more than twenty years older and they have learned that he was sent back in time to construct the weapons so they would be ready to use now ( a timey-wimey paradox approaches). Meanwhile the agents of the Fallen Church are mixed up in this weapons supply and have been using their demon lore to summon Greater Demons to Prague. The two fights involving these have seen great events, fire and brimstone falling from the sky, explosions, and all sorts of kick ass supers fighting.

Now, an angel has appeared, except this is in fact a creature linked to the Great Old Ones (Cthulu-esque creatures from beyond the veil, externals to our universe) and he has thrown a Circle of Power around the whole of Prague preventing Alienists from passing through, so some of our heroes are trapped. With more than one Alien race on the way.
So the heroes now face:

  • Human enemies with futuristic weapons and great firepower;
  • Greater Demons and summonings of demonic creatures and sacrifices;
  • A threat from beyond the universe whose incursion into ours just results in gross cellular corruption, madness and death;
  • Alien races heading to have a fight they started on Earth a long time ago;
  • An old friend who has turned traitor and now wishes to kill them.

Fun, fun, fun, fun, fun :)

2 Responses to “Victoriana Arcana”

  1. It sounds so easy when you put it like that. *gulp*
    Oh well, at least I only have to do 4 different accents.

  2. 6 games down and everythings fine… yeah definitely fine.. well mostly fine…

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